This challenge was to paint up an Eversor assassin to show what we could both achieve with similar base models.
Finally this is beginning to take form...
First up, here is the base assassin I am using:
He'd been lying around in suspended animation in my bits box since he was first released, so he's a little eager to get out the blocks now!
I pictured a diorama in my head, but needed a victim. The obvious choice was to use a Dark Eldar Wych of which I have a good few lying around - but the head in no way shape or form is Dark Eldar. So there was only one solution:
1) Started with a Dark Eldar Wych head that had a pony tail and removed the pony tail. This would give me something for the assassin to appear to be holding as there is hair already in his hand.
2) This is the original head in the hands of the assassin. It needed removing.
3) Head removed, along with a few strands from behind it.
4) Wych head glued into place. You can see in the second photo where a few extra bits of carving away hair were needed to make it fit under the arm of the assassin. This was then filled and new hair sculpted with green stuff.
5) A head requires a body. After raiding the Dark Eldar bits, I mainly used parts from the riders of the Venom. The bent knees were ideal for a dropped body. The two legs are not a matched pair, and meant to have a raised thigh, so as you see there was a gap at the front and back. This was then filled and sculpted over with green stuff, with more detail, such as a sash or similar, to be added on later.
6) The rough mock up for the diorama. The GW ruins are ideal for this kind of thing and with a little thought, raising the floor provided the perfect height for the assassin to have struck his victims head from her neck......
Much more to go on this, but its a start.